Unit Detail

TRANSMUTATION

Visual

TRANSMUTATION

Data

Identification
TRANSMUTATION
Classification
Art // Brotherhood
Directive Text
ART OF MENTALISM. PERSONAL COMBAT SPELL. You may alter the caster's F, S and A to anything you want, as long as the three numbers add up to the total of its actual F, S and A. None may be altered below 0. After combat, the caster receives one wound, even if also wounded during combat.
Artist
Studio Parente

Intel

Expansion
Inquisition
Rarity
C1
Language
English
Available Translations

Transmission